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Zetaboard MOD Request
Topic Started: Oct 30 2014, 03:15 AM (2,812 Views)
Scribbyz
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Name of code: Info/Data Mouseover

Full description:
This may be simple, it seems it would be that way to me. But I don't code, and understand the very basics. I will simply show you with mock-ups displaying what I am attempting to accomplish. I'm not to sure if these request are strictly for Dynamo itself. Nonetheless, I'll still be requesting in attempts to get the following complete;

I was wondering if there is a way that a word on a forum can display information; for example a Pokemon Attack. Say a player on a Pokemon Forum RPG has a Pokemon with the attack Tackle. And in battle he uses it. Well in this RPG, they calculate attack damage for each Pokemon. So the people refereeing these battles would need to have access to the information. Instead of filing through countless document and opening up multiple webpages. They simply, mouse over the attack listed. This attack "word" need to be wrapped in some code. I wouldn't need someone to list all the attacks and what not, I can do that. But just a code to allow it to work on forums. For example, [attack=tackle]Tackle[/attack]. I don't know how it would be done, but I feel that it is very possibly. Here is an image showing what I am requesting:

Posted Image

My Forums: KoangRPG.com

Budget: I am willing to build a budget around you. As I want the best work you can do, and don't want to be given a dumbed-down version of what I really wanted. So just charge me what you believe is far, and I will gather the money up. And as you stated, do half before work begins and half after completion. Thank you for taking the time to read this, hope to hear from you soon.

Note: I currently do not have Dynamo installed on my forum. But I plan on iinstalling it before the end of the week.
Edited by Scribbyz, Oct 30 2014, 11:56 AM.
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Before I can give any real estimate I need to understand everything fully, just so there's no ambiguity whilst coding (as even the smallest change can mean an entirely different code base).

From your text, I get the idea that you want a new sort of BB Code, one that will look similar to `[attack=attackid]attack name[/attack]`. This will show the attack like: `attack name` and when hovered, will give information relating to this attack. My question here is, what information do you want to show? From the image I can see the attacks have: names, descriptions, attack power (ap), SP (what's this?), accuracy, type and finally special/physical symbol. Do you want the tooltip to look exactly like you have shown, or are you happy with a similar tooltip to that which Dynamo uses (hover over topic names for an example)? Will these attack names only appear in posts, or elsewhere?

In terms of information, this is all you have given me, but you have mentioned about "using" these attacks. Is that something you want me to incorporate (i.e the attack mechanism)? If so, I'll need a lot more information on this.

I'll wait for you to give me information on the above before expanding further :) .
Viral
ZetaBoard's Dynamo Developer
MEng Aeronautical Engineering @ Imperial College London


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Scribbyz
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I dont need the attack mechanics, just the information displayed on mouse over. The tool tip dynamo uses is fine. That just an example of the info I need displayed. I can plug all the valued in after I get the code.

I plan to do this with abilities, items, and natures as well. It just allows my staff to access the information quickly to pkug in values in the formula I am using. SP is Stamina Points its used in place of PP. Its simply just the Attack Power divided by the PP for that attack and acts like HP and when depleted the Pokemon will faint.

They will only be displayed in a post.
Edited by Scribbyz, Oct 30 2014, 01:46 PM.
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Okay, so far my specifications are:

Create a new BBCode (attack) which incorporates everything I said above. I can automate the SP calculation based on what you've just told me. I will make this BBCode available within posts only. However, as attacks themselves are quite specific, it can't just be extended to an "ability" bbcode, or "item" bbcode etc. So, if you want these to be included in the modification, give me the specifics on what information they need to display as well :) .
Viral
ZetaBoard's Dynamo Developer
MEng Aeronautical Engineering @ Imperial College London


>> CULTURAL JETTISON <<
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Scribbyz
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koangrpg.com/topic/10518288/1/#new

Thats how the items should be viewed in the tooltip. But on items the image will displayed on the forums versus a text. So itd have to have the tooltip show when hoovering over the image.

koangrpg.com/topic/10549657/1/#new

This is abilities and the link posted above is what the should display when hoovering over the ability name.

And I havent dealt with Natures yet. But theyll work similar to the games adding a boost in one stat while decreasing another.

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Okay, so for items, the information are as follows:

1) Item image (this is also what is shown which triggers the tooltip)
2) Name (potion e.g.)
3) Description
4) Category (balls/ recovery/ etc)
5) Sub Category (normal recovery/ special recovery/ etc)

Abilities:

1) Name
2) Description

Again, these will only appear in topics. I assume Natures will then be:?

1) Name (Adamant/ Timid/ etc)
2) Stat up
3) Stat down

How do you want these to be displayed in a topic? So the items would be displayed with just an image, but the text ones, do you want it to look like normal text or would you want it to be styled (i.e underlined)?

Finally, do you want there to be buttons for these bb codes, and does it need to work with the post preview function (this makes it more complicated, I'll have to look into how to accomplish this), and do you want to restrict it to specific user groups/ users/ forums/ topics (or have the ability to restrict it)?
Viral
ZetaBoard's Dynamo Developer
MEng Aeronautical Engineering @ Imperial College London


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Scribbyz
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I just want it to show the tooltip when its hoovered over. And yes, I would like for it to be bold and underlined, for the text. As soon as you remove the arrow from the text or item, the tooltip will fade away. And it would be nice to have the bbcode buttons. But not sure if I need it to preview, would be nice though. I want everyone to have access to it.

Everything you posted for imformation for items, abilities and natures is correct. Just trying to simplify the battling process as much as possible.

And I dont know if it matters, but all items will be uploaded as emoicons on the forums.
Edited by Scribbyz, Oct 30 2014, 03:18 PM.
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The emoticons will be completely separate, you'd still have to input the items in the code yourself (I can show you how to do this by example). The code would probably have something like:

Code:
 
items[items.length] = ["Potion", "image.png", "Restores 20HP", "Category 1", "Sub category 1"];
items[items.length] = ["Elixir", "image.png", "Restores all SP", "Category 1", "Sub category 2"];
Viral
ZetaBoard's Dynamo Developer
MEng Aeronautical Engineering @ Imperial College London


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Scribbyz
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Id have to type that string of information in the post? Or is this the code it will read when using, [item=Potion]image link [/item]

Is there a way to just do [item=potion] and it show all info, plus add the image of the item to the post? Or does it need the [/item], and image link?
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What I posted in the code box would be the code that you'd have to setup initially, and then the posts will work 'automagically'.

I can do it so it uses `[item=itemid]` where `itemid` is the item's ID. For example potion would probably be `potion`, whereas Hyper Potion would probably be `hyperpotion`. Either way, if I add a bbcode dropdown, this will do it automatically for you.
Viral
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MEng Aeronautical Engineering @ Imperial College London


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